//***********************************************************************
//	File:		NPC.cpp
//	Author:		
//	Course:		SGP 1405
//	Purpose:	
//***********************************************************************
//***********************************************************************
//	Purposfully left blank for all comments regarding this file 
//	
//	
//	
//***********************************************************************


#include "NPC.h"

void NPC::Update(float dt)
{

	//End of function
	Entity::Update(dt);
}

void NPC::Render()
{
	Entity::Render(); 
}

void NPC::HandleCollision(const IEntity* pOther)
{
	Entity::HandleCollision(pOther);
}

void NPC::HandleEvent(const SGD::Event* pEvent)
{

}

SGD::Rectangle NPC::GetRect() const
{
	return SGD::Rectangle{}; 
}
